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Kamis, 19 Mei 2011

Coding Game Catur

Codingan yang terdapat pada Game Catur. Codingan ini sudah saya berikan penjelasan pada bagian setiap codingannya. Sehingga dapat di mengerti oleh banyak orang. Berikut ini adalah codingannya.

Coding



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pimg=new Array();i=new Array("b","bb1","bb2","bb3","bb4","bb5","bb6","bw1","bw2","bw3","bw4","bw5","bw6","l","r","sbb1","sbb2","sbb3","sbb4","sbb5","sbb6","sbw1","sbw2","sbw3","sbw4","sbw5","sbw6","swb1","swb2","swb3","swb4","swb5","swb6","sww1","sww2","sww3","sww4","sww5","sww6","t","u","w","wb1","wb2","wb3","wb4","wb5","wb6","ww1","ww2","ww3","ww4","ww5","ww6");for(j=0;j<i.length;++j){pimg[j]=new Image();pimg[j].src=""+i[j]+".png";}
*Codingan di atas adalah penjelasan tentang kotak –kotak yang terdapat pada papan catur
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x=0;x<8;++x)for(var y=0;y<8;++y)if(ge(b,x,y)==6&&sa(b,x,y,c)){var kx=x;var ky=y;}var om=fi(b,c^192);un(u,b);var hm=0;for(var j=0;j<om.length;++j)if(om[j].X==kx&&om[j].Y==ky)hm=1;cm&=hm;}if(cm){alert((ic?"Check":"Stale")+"mate!");F=3;return;}if((cpw&&c==64)||(cpb&&c==128)){F=2;setTimeout("cpu()",500);}}
*Codingan di atas adalah untuk menjalankan bidak, mnegatur bagaimana saja pion, kuda, raja, Peluncur, dll bisa bergerak
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<input type="checkbox" onClick="pw(this)">CPU White</input><br>
<input type="checkbox" checked="true" onChange="pb(this)">CPU Black</input>
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<td>
Promote to <select class="Chess" name="Q">
<option value="5">Queen</option>
<option value="2">Knight</option>
<option value="3">Bishop</option>
<option value="4">Rook</option>
</select>
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<h2>Game Log</h2>
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Algoritma Game Catur Dengan Flowchart

Agar lebih memudahkan dalam pembuatan aplikasi, maka terlebih dahulu penyusun membuat algoritma dengan menggunakan flowchart (diagram alur) yang akan menggambarkan alur aplikasi secara umum. Flowchart tersebut dapat digambarkan sebagai berikut :

Manual Book Game Catur

Tujuan Penulisan
Tujuan pembuatan game ini adalah untuk menghasilkan program aplikasi game asah otak yang baik dan menarik, serta diminta. memainkan strategi dan daya pikirnya untuk menggerakan bidak-bidak catur. Tujuan berikutnya adalah untuk mengalahkan lawan baik dengan cara memakan semua bidak lawan, maupun “Check Mate” pada Bidak Raja. salah satu tugas mata kuliah Pengantar Teknologi Game (Softskill) pada semester enam.

Pada game ini penyusun menggunakan NetBeans IDE 6.8 yang mengembangkan fitur-fitur Java EE yang sudah ada (termasuk Java Persistence support, EJB-3 dan JAX-WS). Sementara paket tambahannya, NetBeans Enterprise Pack mendukung pengembangan aplikasi perusahaan Java EE 5, meliputi alat desain visual SOA, skema XML, web service dan pemodelan UML. NetBeans C/C++ Pack mendukung proyek C/C++.
Kemudian pada bagian jdk-6u21 untuk penginstalan package java, agar dapat berjalan di komputer yang berupa J2EE dan J2ME.

Rancangan Permainan

Sebuah Game catur yang umum, saya rasa semua orang pernah memainkan catur, hanya masalahnya adalah apakah orang tersebut cukup pintar untuk mengalahkan lawan.

1. Pion: Hanya bisa bergerak kedepan sebanyak 3/2/1 langkah.
2. Benteng: Hanya bisa bergerak secara garis lurus, baik horizontal, maupun diagonal.
3. Kuda: hanya bisa bergerak membentuk huruf “L”.
4. Peluncur: hanya bias bergerak secara Diagonal.
5. Ratu: Bisa bergerak Horizontal Vertika, maupun Diagonal.
6. Raja: Bisa bergerak ke segala arah, tetapi hanya satu langkah.